Keeper of the Island
Pirates? Ah, me mateys, pirates indeed! When Cap’n
Persivius Scarr discovers Matt onboard his ship and throws him in the brig,
Scarr gets more than he has bargained for! Matt soon discovers that Dreamseeker
is not a typical pirate ship and that Cap’n
Scarr is hoarding a lot more than pirate booty. After Varl and Targon
discover treasure in the pyramid of Balamachu, Varl mysteriously vanishes and
Targon enlists the help of Gabriela Kimile to find him—but what does Gabriela’s
father know about the treasure that he’s not telling? In Level 5 of his
computer game, Matt must untangle a web of pirates, mutineers, islanders and
federal agents in order to destroy the Keeper. In the riveting final book of
the Keeper series, the secrets of Matt’s computer game will be revealed!